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Greetings Baller, We would like to inform everyone that we are currently having an unstable server issue and our developers are currently looking into it. We will try to fix this as soon as possible We apologize for any inconvenience that this has caused. -Freestyle2 Team
Greetings Ballers, We will be giving a chance to the participating team to change their lineup. Please contact us at http://bit.ly/2LqzAGb until 2:00 AM (PST). Note: Only the team leader can request for the change line up. Kindly provide your FS2 User ID for verification. Also for Ko*a*a and I*01*9 kindly contact us as well and please provide your email address and discord ID -Freestyle2 Team
Greetings Ballers, Below are the rewards that the Top 3 teams of FS2 Global League : Vietnam and Indonesia will be receiving: Place Rewards 1st Place 50,000 Event GKash FS2GL Winner Outfit * 1 FS2GL 1st Place Title * 1 Premium Sub Attribute Changer * 20 Premium Prism * 10 2nd Place 20,000 Event GKash FS2GL 2nd Place Title * 1 Premium Sub Attribute Changer * 10 Premium Prism Card * 5 3rd Place 10,000 Event GKash FS2GL 3rd Place Title * 1 Premium Sub Attribute Changer * 5 See you all tomorrow!
Introduce FreeStyle2 to your friend and win up to 2,000 Gkash! Event Period: 12/04 - 12/25 23:59 (PST) Just follow these simple steps: 1) Invite your friend to Freestyle 2 2) Ask your friend to create an account and his character (New user made 11/27 ) this is in the 2nd mission "Play with your friend" 3) Submit the application with your Character Name and your friend's character Name attached Form Link: http://bit.ly/2YdCIKE 4) Play 14 Matches in the Rookie Channel and help your friend to play Freestyle 2 5) Any 14 days between 12/4 ~ 12/25 will be counted (Does not count days logged in for 2 days without logging out) ex) If you have logged in at 23:59 PST and if time passes to 00:01 PST, you still have to relogin to make your account logged in for 2 separate days, if you don't, we will count as 1 day. Mission Reward Friend Login any 14 days between 12/4 00:00 ~ 12/25 23:59 1,000 Gkash + Safe Settlement Play with your Friend Play 14 Games with your friend (New user made 11/27 ~) in the Rookie Channel with one of your characters below Level 24 2,000 Gkash + Second Booster Notes: ** 1 new Friend : 1 FS2 Baller ** If your friend purchased a character coupon with level 40 please use the star channel to play games together. **Only star and rookie channel games are counted
New and Returning? Many things can be new or updated! We have prepared this event only just for you! Eligibility: New and Returning Users from 10/30 00:00 ~ 11/26 23:59 Event Period: 12/04 - 12/10 23:59 (PST) Day Mission Reward Weekdays(5 days) Play and accumulate 10 matches Legendary Pro Random Card x 5 Weekends(2 days) Play and accumulate 11 matches Legendary Pro Random Card x 10 You can acquire 15 Legendary Pro Random Card for just playing 21 matches in 7 days! Complete these missions and get Legendary Pro Random Cards! Find suitable cards for you with 15 Legendary Pro Random Cards!
Hello! This is the Freestyle 2 Developer. How are you guys doing? The Winter Season has arrived! And our last month of 2019 is here now. We’ve came up with another Developer’s Note after our previous 10/30 Developer’s note. Previously, we have indicated a few things about our developing phases and our directions. In this November Patch, the developer’s note will be regarding what we have thought of the changes made by our users from 10/30 patch. 1. Card Stress Relief #2 From our 1st Card Stress Relief (Joycity’s giveaway pkg, char. Creation pkg, and the card upgrade condition removal) on the 10/30, we have decided to give an extension to the events in order to give more users benefits from the card stress relief. A lot of our users loved the 1st Act and we would want to extend the period. In addition, we have changed our Card Balls’ Card Reward Grades, setting up the Legend Pro cards as the lowest Card grades that you can get in the reward. We’ve also removed the “Enhanced Prism Card” Condition in the main slot at the Card Creation page. This was made to provide easier chances for our users to upgrade their cards to Allstar Pro Cards. The chances in collecting Card Materials for Card Creation became much easier than before, and the removal of enhanced prism card requirement would relieve card stresses that our users had. We aren’t stopping here; the Card Stress Relief #3 is indeed scheduled. 2. Ranking The biggest fun in PVP game would be Ranking, however, our Ranking page wasn’t able to show enough to create fun activities, therefore we have prepared a separate Ranking Contents Page to the UI Menu instead of a small button which was placed next to the character. Ranking page is divided into 3 pages, the MMR, the Record, and the Crew. - MMR Ranking: A Rank that shows 100% of the users’ ELO scores. > Previously there was an Added Value Points which made confusion to the Ranking page, therefore we have removed the added value points to show pure rank, based on their proficiency of the game. - Record Ranking: A Rank that shows the records in the Season. - Crew Ranking: A Rank that shows crews with rankings based on the crew members’ MMR Ranking. Each Ranking Season starts from the 1st day and ends on the last day of the month. The character registers in the Ranking based on 3 Matches played per a day. (the character gets excluded from the Ranking when the character has not played or met the 3 matches / day requirement. -EX 1) Users should play the following to have their characters registered, 1 Day 3 Matches, 10 Days 30 Matches, 30 Days 90 Matches -EX 2) Even if the character does not play after playing 9 matches in the 1st day, the character will still be registered until the 3rd day of the season. -EX 3) If the character did not play 12 matches or above on the 4th day of the season, the character will be removed from the ranking. -EX 4) If you have played 90 Matches in 1 Day (just an example) in the 1st week of the month, the ranking will stay even if you did not play until the 30th Day. The Days will differ in which Month Season you are playing at, for December season, since we have 31 days, the user needs to play 93 matches to be ranked until the last day. Please read the Help Page in the Ranking for further information. 1. Balance Patch This balance patch is the basis of Freestyle 2. The primary goal is to develop an easy-to-follow swing tactical play. In the future, we will continue to make it easier and more efficient to play. Based on the balance patch we’ve made, we will improve in a variety of ways to gradually improve the particular positions with low winning rate and population. To balance the various tactics, we will try not to make nerf patches as much as we can. And solve the problems by buffing alternative and other tactics and adding a number of interactive tactical events. After the patch, we will gather opinions from the users through various ways and continue to reflect it in the game. Please support us and give us your opinion. Thank you. Detailed Balance Patch [Mutual changes] 1. All Masteries Level 10 Applied - When your character level gets up to 24, all masteries will open up to level 10. - Masteries is one of the biggest impacts to the current Balance, changes were made to have our users experience all masteries. 2. Attacking Time 24 Secs -> 22 Secs - Reducing the time contains various meanings. A much speedier attacking style, changes to the strategy and method, restraining particular play style, etc will be made by reducing the time. - However, there will be a huge risk if we reduce with a big amount of time, therefore we will be considering the time adjustments by gathering and reviewing the related data and the style changes made after the patch. 3. Paint Zone Deny Intercept Rate Adjustments - By reducing the attacking time, one of the things we were worried about was the Unintentional Nerf to the Swing Strategy. We thought the play must not be stressful and too nervous, but must be speedy and smooth. - We have first reduced the Deny Intercept Rate in the Paint Zone, to make 2nd attack and return play much easier. 4. Score Buff adjustment - We have improved the score buffs because we believe buff-related systems for light user care often adversely affected the current play method when the score is higher than a certain point difference. 5. Improved Post-up quick change skill (Timing Reliefs) [Skill Changes] 1. PF - Control Improvements, easier attacks are improved for Light users. A. My way Dunk Focus 1 (Passive) Skill Added 1) Able to Dunk in a pivot, only Straight front dunks are available (but with lower success rate) 2) Straight Front dunk activates when F Key is pressed even without an arrow key B. Dunk Upgrade, Dunk Focus given as basic skills 2. C - We have reduced the applied tussle stats which made Screen Upgrade_2's tussle too aggressive and improved to show the true identity of a "Center" - To enhance the pass play, we've given kill pass to C and expect the center to be in the central role. A. Kill Pass Skill Added 1) Kill Pass: speed +12 B. SP Dunk Success% II, Dunk Focus given as Basic Skills C. Shadow Block Rate slightly uplifted D. Shadow Block&Catch I Skill Added 1) When Shadow Blocks, Shadow Block&Catch Skill activates at a certain rate. 2) When Shadow Block&Catch Skill activates the character grabs the ball. E. Mastery Screen2 Upgrade Range reduced 1) If the physical check increases, the increasing range reduces 3. SF - Based on the analysis of the overall balance data, we have determined that we need to improve the performance of our current SF. - We've improved the ability to effective attack in swing strategy. A. Quick Change 2 Skill Added 1) Quick change is possible in all directions when not moving. 2) Quick change can be activated in 90 degrees to the moving direction while moving 3) Unable to equip Quick Change 2 if Away Screen Move Skill is equipped. B. SF Technical Shot Master 1 Skill Added 1) Drift shot can be used in a pivot 2) Backward to step, back dribble, Spin and Drive. Drift shot after Two Step and Fade away skill available after Technical Shot Master skill activates. 3) Unable to equip when Away Screen Move Skill is equipped 4) Reduced success rate and defense resistance when fade away skill made after the Technical Shot Master Skill. 4. SG - Based on the analysis of the overall balance data, we have determined that we need to improve the performance of the SG in Swing Strategy. - Improved to efficiently attack while using swing strategy A. Quick Change 2 Skill Added 1) Quick change is possible in all directions when not moving. 2) Quick change can be activated in 90 degrees to the moving direction while moving 3) Unable to equip Quick Change 2 if Away Screen Move Skill is equipped. B. Long Range Skill Given as Basic Skill C. Tripping Prevention Skill Added 1) You may fall when colliding with an opponent character with high tussle stats, D. Side Hop Step Mastery Skill Added E. Crazy Step Improvements 1) At certain area if Crazy step is used while Drive Dribble, changed to have Drive Dribble to activate first. 5. PG - PG's position has been reduced in strategic parts. - We will gradually improve the PG's Balance to melt into various strategies. A. No Mark Shot Skill Given B. Diving Catch Skill Stat Added 1) Diving Catch: Fail↓ +12 Added 6. DG - Improved the smaller risk in selecting Athletic Style Mastery than other masteries. A. Added extra points in reducing Still Attributes 1) Level 1: Steal -10 2) Level 7: Steal -5 -> Steal -7 3) Level 10: Steal -6 -> Steal -7 7. SW - Added Risk in Swing Man's Powerful Drive in when used in Strategies other than swing A. Tripping Prevention Fail Condition Added 1) Tripping Prevention Failure Rate Added when colliding with a player with high tussle. We believe this single patch cannot show the full thoughts of the path we're heading to. However, we would like to show improvements little by little. There is no answer to the balance, we will show the changes by opening our ears, considering and reviewing one by one to fulfill our users and provide a fun game play. [Bug Fix] SF Dash Rebound inactivated in certain condition is fixed PF Dash Chip out inactivated in certain condition is fixed Character’s Speed getting slow after receiving the pass from a situation when pass and still is used simultaneously is fixed.
GM Luxor has prepared another suprise for you! Event Period: 12/4 00:00 ~ 12/10 23:59 (PST) Complete these daily missions and get awesome rewards! Day Mission Rewards 1 (Wednesday) Play 5 Matches Card Sub Attribute Changer * 10 2 (Thursday) Play 5 Matches Card Sub Attribute Changer * 10 3 (Friday) Play 10 Matches Premium Card Sub Attribute Changer * 1 4 (Saturday) Play 10 Matches Premium Card Sub Attribute Changer * 1 5 (Sunday) Play 10 Matches Premium Card Sub Attribute Changer * 1 6 (Monday) Play 5 Matches Card Sub Attribute Changer * 10 7 (Tuesday) Play 5 Matches Card Sub Attribute Changer * 10 A popup window will appear on each character when the event is live. When receiving the rewards, the items will immediately be sent to the locker of the character that is currently being used.
Greetings Ballers, Please check below the Bracket for the FS2 Global League : Vietnam and Indonesia Tournament Schedule December 5th Hanoi Vietnam, Western Indonesian Time: 8:00 PM Server Time: 5:00 AM (PST) Bracket Click this link for the full match up brackets: https://challonge.com/nyhg6xyw Team Line Up Team Name Main Team Members Sub Member TheHeart RogersQ (C) SiIverK (SG) ScarIetK (PG) CaPheViaHe (DG) Comedian Aprilian (DG) Tienja (SF) 3pSuccess (SG) PickMove (SF) DOA IBU SashaDerrica (SG) UltimateSpy (PG) CabuI (PF) JackDorrton (PF) InsideOut DxNakula (PG) WEARNES (DG) Rievcha (CT) HyunaErizawa (SW) AGOTAXs chiaraa (SG) NWNCignite (DG) xVLADE (PF) - MERANDOM KingWEDYA (PF) IEAI (SG) mayasari (SG) DeathRaven (SF) BOT ?O? (SW) FeiLu (CT) 5olo (DG) Kaskus Pinasco (SG) BodyScreen (C) Gembelsenen (PG) Ecim (PG) ** To the team leader of Arab vs the world and InsideOut kindly contact our support team and provide a new team name with 8 characters. **All participants must be in Tournament Channel lobby following exactly the event time. **Matches will resume if a baller disconnects however if the baller does not return after 10minutes and there are no registered sub players the team will be disqualified. **We can only allow a player that is having technical difficulties to proceed to the game after two (2) tries. If the player unable to proceed on the second try, we will advise to call on their subs or they will be automatically disqualified to the tournament. **Please do not change your Character name once you applied for this tournament. ** Tournament rewards will be posted during the server maintenance.
Greetings Ballers, We will be having our Weekly Server Maintenance on December 3, 23:00 (PST). ============================================================= United States (West): Tuesday December 3rd 23:00 - December 4th 02:00(PST) United States (East): Wednesday December 4th, 02:00 - 05:00 (EDT) Germany: Wednesday December 4th, 8:00 - 11:00 (CET) Russia: Wednesday December 4th, 10:00 - 13:00 (MSK) Japan: Wednesday December 4th, 16:00 - 19:00 (JST) Philippines: Wednesday December 4th, 15:00 - 18:00 (PHT) Thailand: Wednesday December 4th, 14:00 - 17:00 (ICT) Maintenance Details: - Balance Patch Others: - Server Check ============================================================= Thank you for your patience and understanding Be free to create your own style, Freestyle! - Team Freestyle 2
Hello All this is GM Luxor, We would like to get help from our users to stream the Global League Matches live. Rules: First, the Streamer should be using "Twitch" or "Youtube", Second, the Streamer should have at least 100 followers or Subscriptions, Third, the Streamer should ONLY stream the official channel, Freestyle2: Street Basketball @ Youtube when the League is held. (if the streamer streams other than the FS2GL, the streamer will not be able to get the reward) Method: 1) Official Youtube Freestyle2: Street Basketball streams the Spectator mode of the Match. 2) The Match streams on youtube via "Freestyle2: Street Basketball" Channel. 3) The FS2GL Streamers stream the Official Channel to the Streamers' Personal Channel. Requirements: The FS2GL Streamer should stream the whole league on the scheduled day Streamer should not take any bias actions or speeches. We will only accept Streamers until 12/4 (Wednesday). Once we have strong trust to you, we will be requesting for more several events. If you want to give it a shot, fill up this form: http://bit.ly/2ODZQis Rewards: