1. Extending the highest level
- The highest level is extended from the existing 50 levels to 60 levels.
- New achievements and titles will be added as the level expands.
2. Balance patch
- Balance adjustment for each position is in progress.
- The property system is added.
> 24 new skills will be added.
3. Launched three new characters
- New character GREEN SKULL 3 character is added.
> The GREEN SKULL 3 character is freely settable.
> GREEN SKULL 3 character can set all positions.
> The GREEN SKULL 3 character can concentrate 6 points on a certain stats.
5. New card, All-Star card, is added.
- All-star pro. World cards will be added.
6. Card recipe system is added.
- Card Recipe System allows you to create All-Star Pro, World Class new cards.
- All Star cards can be made when the character reaches level 24.
- All-star pro card can be worn from 24th level.
- All Star World cards can be worn from level 50.
- All-star cards can be made by putting a legendary pro card in the production slot.
7. Improved in-game presentation
- The score will improve when directed.
- The director of the buzzer is strengthened.
- Dunk block production is enhanced.
- Game related (shooting / defense) feedback UI is added.
- White board destruction is added.
8. Adjust card redundancy options
- Abilities related to card options are adjusted.
> If the duplicated suboption is reduced by 5, it is reduced by 8% of the total sum of the suboptions.
> If the duplicate sub-option is reduced by 6, the total sum of the sub-options is reduced by 17%.