Mika's Basics [Basic Attribute]:
Mika Character's Mid Shot, 3pt Shot, Long Layup, Steal, Tussle, Block, Rebound,
Speed, and Stamina increase by +4
→ 3pt Shot Att, +4
→ Middle Shot Att, +4
→ Long Layup Att, +4
→ Running Speed +4
→ Tussle Att, +4
→ Block +4
→ Rebound +4
→ Steal +4
→ Stamina +4
Mika's Basics [Extended Attribute]:
Mika Character's Mid Shot, 3pt Shot, Long Layup: range-up, Steal Speed, Manual
Block Range, Move:speed up, Stamina Max up , Stamina:recovery up increase
by +2
→ 3pt:success%up +2
→ Mid,shot: success%up +2
→ Long Layup: range-up +2
→ Steal: motion +2
→ Stamina max up +2
→ Stamina: recovery up +2
→ Move: Speed up +2
→ Manual Block: Range +2
Parts Preview:
![](https://d2mwnrhar4x85q.cloudfront.net/fs2/1719454869576.png)
Equipping the Parts:
![](https://d2mwnrhar4x85q.cloudfront.net/fs2/1719454855491.gif)
Motion Parts
Motion Parts can be equipped using any of the following particiapating SPCs
(Parts Character). Motion Parts can be obtained through the Mission System.
- Motion Parts is a skill Parts that utilizes the motion of a specific character,
It can be modified if there is a
different part from the original performance.
- You can choose to draw between Jump Shot, Short Range Dunk, and
Long Range Dunk
Mission Shop Preview:
![](https://d2mwnrhar4x85q.cloudfront.net/fs2/1719455126597.png)