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PATCH NOTES

7.12.2023 Balance Patch

NO.18042 | Date: 2023-07-12 00:21:20

 
Hello.

This is the Freestyle 2 Development Team.

On 7/12 (Wed), the balance of all positions will be adjusted during the regular
maintenance.

We are sending you advance notice so that you can check and prepare before the
balance adjustment takes place.
As major changes will be made, we are planning to support you so that you can
modify your character attributes to align with the adjusted balance.

Once the update is completed, you can purchase the “Large Balance Patch Support
Package"" through the [Shop] → [Other] → [Package] tab to apply it. 


(Sales period: 23-07-12 00:00 - 08-16 23:59)


1) Specialty Skill ‘Fake Shot Success Rate Increase’ Adjustment
- Steal chance is further increased while in a ‘Triple Thread’ state in the Mid-Range
Shot range.

2) Minimum Rebound Height for SG Position Adjustment
- Minimum rebound height for the SG position has been slightly decreased.

3) Shot Resist Coefficient Adjustment
- Shot resist angle and distance have been slightly increased.

4) Default Coefficient Changes
1> Block
: Different Block coefficients will apply for each of the 8 positions.
→ PF>C>CT>SF>SW>SG>’PG=DG’
: When PG/DG positions equip the ‘Finger Block’ skill, a higher block coefficient will
be applied compared to the 'PF' position.
2> Steal
: Different Steal coefficients will apply for each of the 8 positions.
→ ‘PG=DG’>’SF=SW=SG’>’C=PF=CT’
3> Move Speed
: Different Move Speed coefficients will apply for each of the 8 positions.
→ 'PG=DG'>'SF=SW=SG'>CT>PF>C

5) Two-man Mark Range Adjustment
- When a character is marked for Two-man Mark, the range is reduced based on the
Pass attribute of the marked character.

6) Intercept Adjustment
- As the Pass attribute increases, the chance of being intercepted will also increase.
- The Steal attribute applied to Intercept is slightly reduced.

1) When equipping the ‘Flinching Shot’ skill, the defense distance for Shot Pass
increases based on the Pass attribute of the shooting player.

- Shot Pass will be stabilized.

2) ‘Last Resistance’ Adjustment
- Last Resistance will be activated at 100% chance for the SF, SW, SG, DG, and PG
positions.
- For the C, PF, and CT positions, Last Resistance will be available only after
equipping the ‘Last Resistance Upgrade’ Specialty Skill.

3) ‘Spin Move Dribble’ Stamina Adjustment
- Less Stamina will be required to use the skill.

4) ‘Perfect Pass’ Buff Change
- Before: When receiving a Perfect Pass, you gain the ‘Block Evasion’ buff for 1.5
seconds for specific shots.
- Updated: When receiving a Perfect Pass, you gain the ‘Increase Attributes’ buff
for 3 seconds for specific shots.


→ Mid-Range Shot Types (Basic Mid-Range Shot, Pull-up Jumper, Drift Shot,
Fade Away, Double Clutch Fade Away, Drive and Shot)
→ 3-pointer types (Regular 3-pointer, Fade Away, Pull-up Jumper, Double Clutch
Fade Away)
→ Floater
 
5) ‘Pick & Move’ Stamina Adjustment
- Less Stamina will be required to use the skill.
 
6) ‘Drive-in Jumper’ Shortcut Change
- The shortcut for this skill will be changed from ‘[V]+[D]’ to [C].
 
7) Specialty Skill ‘Move Speed Increase during Defense’ Adjustment
- The coefficient for the ‘Move Speed Increase during Defense’ skill will
be increased. 
 
8) ‘Full Sprint’ Specialty Skill Adjustment
- The maximum speed for this skill will be slightly decreased. (The increase amount
will not be changed.)
 
9) ‘Screen Body Check’ Skill Adjustment
- Less Stamina will be required to use the skill.
 
10) ‘Beyond Screen Dunk’ Skill Condition Change
- Freestyle dunks will not be affected by the ‘Beyond Screen Dunk’ skill.
 

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1) Upgraded Steal (PG, DG)
- ‘Upgraded Steal’ will be changed to a regular skill.
 
2) Hook Shot Level Change (C, PF, CT)
- Hook Shot skill level will be changed from 1 to 3.
- Hook Shot success rate will be changed from +24 to +48.
 
3) Upgraded Drive (SF, SW, SG)
- ‘Upgraded Drive’ will be changed to a regular skill.
 
4) Away Screen Move (SF, SG, SW, DG)
- Away Screen Move skill level will be changed from 3 to 1.
(No Attribute Change)
 
5) Fake Shot Drive (SG, SW, SF, DG)
- Fake Shot Drive motion speed attribute will be changed from 48 to 36.
 
6) Quick Change (SF, SG)
- Quick Change motion speed attribute will be changed from 96 to 72.
 
7) Screen Swarm Move (PG, DG)
- Screen Evasion attribute will be changed from 24 to 12.
 
8) Kill Pass (PG, DG)
- Kill Pass speed attribute will be changed from 48 to 36/24 for the PG /DG positions respectively.
 
9) Upgraded 3-pointers (PG)
- 3-pointer success rate will be changed from 12 to 24.
 
10) Upgraded Steal (PG, DG)
- Steal Speed attribute will be changed from 36 to 12.

 
1) Alley-oop Pass (PG, DG)
- This will be moved to the Specialty Skill.
 
2) Fancy Drive 2 (SF)

3) Kill Pass (C)
 
 
1) V-Cut
- The Speed Up +48 attribute for V-Cut will be removed.
 
 
1) Fixed an issue where the Fake Shot motion was not applied to the Like A Bird
Effect Freestyle.
2) Fixed an issue where the transformation ability ‘Enhanced Stamina Recovery’
of the Desperado DG position was not being applied.
 
 
1) First skill (Lv 1) of Screen Center (second Specialty of the Center position) has
been changed.
2) Last skill (Lv 15) of Screen Center (second Specialty of the Center position) has
been changed. (Stamina Recovery 2->3)

Majesty Details


 





 








- FreeStyle 2 Team